$OpenBSD: patch-device_gamepad_gamepad_provider_cc,v 1.1 2016/10/27 18:30:41 robert Exp $
--- device/gamepad/gamepad_provider.cc.orig.port	Wed Oct 12 21:02:59 2016
+++ device/gamepad/gamepad_provider.cc	Wed Oct 19 12:56:05 2016
@@ -136,7 +136,7 @@ void GamepadProvider::Initialize(std::unique_ptr<Gamep
     monitor->AddDevicesChangedObserver(this);
 
   polling_thread_.reset(new base::Thread("Gamepad polling thread"));
-#if defined(OS_LINUX)
+#if defined(OS_LINUX) || defined(OS_BSD)
   // On Linux, the data fetcher needs to watch file descriptors, so the message
   // loop needs to be a libevent loop.
   const base::MessageLoop::Type kMessageLoopType = base::MessageLoop::TYPE_IO;
